Results Of the 30 patients randomized for inclusion, the final population included 14 patients in the VR cohort and 15 patients in the control cohort the majority of patients were male (26 of 29 ), and the mean (SD) age was 58.3 (13.8) years. Secondary outcomes included changes in opioid use, measured as milligram morphine equivalents (MMEs), and patient experiences with their intervention using 5-point Likert scales. Pain scores were obtained preintervention, immediately after intervention, and then hourly for 4 hours. Main Outcomes and Measures The primary outcome was postintervention pain reduction. Interventions Similar 15-minute interactive gaming experiences ( Angry Birds) using an Oculus Quest VR headset (VR intervention) or a handheld smartphone device (control). Objective To evaluate use of VR on postoperative pain management after head and neck surgery.ĭesign, Setting, and Participants This prospective, pilot randomized clinical trial was conducted at Oregon Health & Science University from July 2020 to October 2021 and included patients hospitalized after major head and neck surgery. Virtual reality (VR) provides immersive, 3-dimensional experiences that may improve pain control and reduce reliance on pharmacologic pain management. Importance Optimal postoperative pain management is challenging.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |